Wednesday 30 January 2013

Concept Art: Part 2

Chamber Interior:

I created this cut-away design of the interior of the building that houses my asset. I for its inspiration i looked at the various cut-away's of buildings and vehicals created for Star Wars film companion guides. The purpose of this design is to help me to visualize the available space i would have to contain my asset as it would appear in the game world. 


These are some of the images i used as inspiration for this concept piece:



I created this profile view of the same building quickly to define the potential area and shape of my tank asset. It's effectively just half the shape of the building, cut vertically. 





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